#include "client.h" #include "grab.h" #include "focus.h" #include "moveresize.h" #include "menu.h" #include "prop.h" #include "stacking.h" #include "frame.h" #include "framerender.h" #include "screen.h" #include "action.h" #include "dispatch.h" #include "openbox.h" #include Action *action_new(void (*func)(union ActionData *data)) { Action *a = g_new0(Action, 1); a->func = func; return a; } void action_free(Action *a) { if (a == NULL) return; /* deal with pointers */ if (a->func == action_execute || a->func == action_restart) g_free(a->data.execute.path); else if (a->func == action_showmenu) g_free(a->data.showmenu.name); g_free(a); } Action *action_from_string(char *name) { Action *a = NULL; if (!g_ascii_strcasecmp(name, "execute")) { a = action_new(action_execute); } else if (!g_ascii_strcasecmp(name, "focus")) { a = action_new(action_focus); } else if (!g_ascii_strcasecmp(name, "unfocus")) { a = action_new(action_unfocus); } else if (!g_ascii_strcasecmp(name, "iconify")) { a = action_new(action_iconify); } else if (!g_ascii_strcasecmp(name, "raise")) { a = action_new(action_raise); } else if (!g_ascii_strcasecmp(name, "lower")) { a = action_new(action_lower); } else if (!g_ascii_strcasecmp(name, "focusraise")) { a = action_new(action_focusraise); } else if (!g_ascii_strcasecmp(name, "close")) { a = action_new(action_close); } else if (!g_ascii_strcasecmp(name, "kill")) { a = action_new(action_kill); } else if (!g_ascii_strcasecmp(name, "shadelower")) { a = action_new(action_shadelower); } else if (!g_ascii_strcasecmp(name, "unshaderaise")) { a = action_new(action_unshaderaise); } else if (!g_ascii_strcasecmp(name, "shade")) { a = action_new(action_shade); } else if (!g_ascii_strcasecmp(name, "unshade")) { a = action_new(action_unshade); } else if (!g_ascii_strcasecmp(name, "toggleshade")) { a = action_new(action_toggle_shade); } else if (!g_ascii_strcasecmp(name, "toggleomnipresent")) { a = action_new(action_toggle_omnipresent); } else if (!g_ascii_strcasecmp(name, "moverelativehorz")) { a = action_new(action_move_relative_horz); } else if (!g_ascii_strcasecmp(name, "moverelativevert")) { a = action_new(action_move_relative_vert); } else if (!g_ascii_strcasecmp(name, "resizerelativehorz")) { a = action_new(action_resize_relative_horz); } else if (!g_ascii_strcasecmp(name, "resizerelativevert")) { a = action_new(action_resize_relative_vert); } else if (!g_ascii_strcasecmp(name, "maximizefull")) { a = action_new(action_maximize_full); } else if (!g_ascii_strcasecmp(name, "unmaximizefull")) { a = action_new(action_unmaximize_full); } else if (!g_ascii_strcasecmp(name, "togglemaximizefull")) { a = action_new(action_toggle_maximize_full); } else if (!g_ascii_strcasecmp(name, "maximizehorz")) { a = action_new(action_maximize_horz); } else if (!g_ascii_strcasecmp(name, "unmaximizehorz")) { a = action_new(action_unmaximize_horz); } else if (!g_ascii_strcasecmp(name, "togglemaximizehorz")) { a = action_new(action_toggle_maximize_horz); } else if (!g_ascii_strcasecmp(name, "maximizevert")) { a = action_new(action_maximize_vert); } else if (!g_ascii_strcasecmp(name, "unmaximizevert")) { a = action_new(action_unmaximize_vert); } else if (!g_ascii_strcasecmp(name, "togglemaximizevert")) { a = action_new(action_toggle_maximize_vert); } else if (!g_ascii_strcasecmp(name, "sendtodesktop")) { a = action_new(action_send_to_desktop); a->data.sendto.follow = TRUE; } else if (!g_ascii_strcasecmp(name, "sendtonextdesktop")) { a = action_new(action_send_to_next_desktop); a->data.sendtonextprev.wrap = FALSE; a->data.sendtonextprev.follow = TRUE; } else if (!g_ascii_strcasecmp(name, "sendtonextdesktopwrap")) { a = action_new(action_send_to_next_desktop); a->data.sendtonextprev.wrap = TRUE; a->data.sendtonextprev.follow = TRUE; } else if (!g_ascii_strcasecmp(name, "sendtopreviousdesktop")) { a = action_new(action_send_to_previous_desktop); a->data.sendtonextprev.wrap = FALSE; a->data.sendtonextprev.follow = TRUE; } else if (!g_ascii_strcasecmp(name, "sendtopreviousdesktopwrap")) { a = action_new(action_send_to_previous_desktop); a->data.sendtonextprev.wrap = TRUE; a->data.sendtonextprev.follow = TRUE; } else if (!g_ascii_strcasecmp(name, "desktop")) { a = action_new(action_desktop); } else if (!g_ascii_strcasecmp(name, "nextdesktop")) { a = action_new(action_next_desktop); a->data.nextprevdesktop.wrap = FALSE; } else if (!g_ascii_strcasecmp(name, "nextdesktopwrap")) { a = action_new(action_next_desktop); a->data.nextprevdesktop.wrap = TRUE; } else if (!g_ascii_strcasecmp(name, "previousdesktop")) { a = action_new(action_previous_desktop); a->data.nextprevdesktop.wrap = FALSE; } else if (!g_ascii_strcasecmp(name, "previousdesktopwrap")) { a = action_new(action_previous_desktop); a->data.nextprevdesktop.wrap = TRUE; } else if (!g_ascii_strcasecmp(name, "nextdesktopcolumn")) { a = action_new(action_next_desktop_column); a->data.nextprevdesktop.wrap = FALSE; } else if (!g_ascii_strcasecmp(name, "nextdesktopcolumnwrap")) { a = action_new(action_next_desktop_column); a->data.nextprevdesktop.wrap = TRUE; } else if (!g_ascii_strcasecmp(name, "previousdesktopcolumn")) { a = action_new(action_previous_desktop_column); a->data.nextprevdesktop.wrap = FALSE; } else if (!g_ascii_strcasecmp(name, "previousdesktopcolumnwrap")) { a = action_new(action_previous_desktop_column); a->data.nextprevdesktop.wrap = TRUE; } else if (!g_ascii_strcasecmp(name, "nextdesktoprow")) { a = action_new(action_next_desktop_row); a->data.nextprevdesktop.wrap = FALSE; } else if (!g_ascii_strcasecmp(name, "nextdesktoprowwrap")) { a = action_new(action_next_desktop_row); a->data.nextprevdesktop.wrap = TRUE; } else if (!g_ascii_strcasecmp(name, "previousdesktoprow")) { a = action_new(action_previous_desktop_row); a->data.nextprevdesktop.wrap = FALSE; } else if (!g_ascii_strcasecmp(name, "previousdesktoprowwrap")) { a = action_new(action_previous_desktop_row); a->data.nextprevdesktop.wrap = TRUE; } else if (!g_ascii_strcasecmp(name, "toggledecorations")) { a = action_new(action_toggle_decorations); } else if (!g_ascii_strcasecmp(name, "keyboardmove")) { a = action_new(action_moveresize); a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move_keyboard; } else if (!g_ascii_strcasecmp(name, "move")) { a = action_new(action_moveresize); a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move; } else if (!g_ascii_strcasecmp(name, "resize")) { a = action_new(action_moveresize); a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_topleft; } else if (!g_ascii_strcasecmp(name, "keyboardresize")) { a = action_new(action_moveresize); a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_keyboard; } else if (!g_ascii_strcasecmp(name, "restart")) { a = action_new(action_restart); } else if (!g_ascii_strcasecmp(name, "exit")) { a = action_new(action_exit); } else if (!g_ascii_strcasecmp(name, "showmenu")) { a = action_new(action_showmenu); } else if (!g_ascii_strcasecmp(name, "nextwindowlinear")) { a = action_new(action_cycle_windows); a->data.cycle.linear = TRUE; a->data.cycle.forward = TRUE; } else if (!g_ascii_strcasecmp(name, "previouswindowlinear")) { a = action_new(action_cycle_windows); a->data.cycle.linear = TRUE; a->data.cycle.forward = FALSE; } else if (!g_ascii_strcasecmp(name, "nextwindow")) { a = action_new(action_cycle_windows); a->data.cycle.linear = FALSE; a->data.cycle.forward = TRUE; } else if (!g_ascii_strcasecmp(name, "previouswindow")) { a = action_new(action_cycle_windows); a->data.cycle.linear = FALSE; a->data.cycle.forward = FALSE; } return a; } void action_execute(union ActionData *data) { GError *e = NULL; if (data->execute.path) if (!g_spawn_command_line_async(data->execute.path, &e)) { g_warning("failed to execute '%s': %s", data->execute.path, e->message); } } void action_focus(union ActionData *data) { if (data->client.c) client_focus(data->client.c); } void action_unfocus (union ActionData *data) { if (data->client.c) client_unfocus(data->client.c); } void action_iconify(union ActionData *data) { if (data->client.c) client_iconify(data->client.c, TRUE, TRUE); } void action_focusraise(union ActionData *data) { if (data->client.c) { client_focus(data->client.c); stacking_raise(data->client.c); } } void action_raise(union ActionData *data) { if (data->client.c) stacking_raise(data->client.c); } void action_unshaderaise(union ActionData *data) { if (data->client.c) { if (data->client.c->shaded) client_shade(data->client.c, FALSE); else stacking_raise(data->client.c); } } void action_shadelower(union ActionData *data) { if (data->client.c) { if (data->client.c->shaded) stacking_lower(data->client.c); else client_shade(data->client.c, TRUE); } } void action_lower(union ActionData *data) { if (data->client.c) stacking_lower(data->client.c); } void action_close(union ActionData *data) { if (data->client.c) client_close(data->client.c); } void action_kill(union ActionData *data) { if (data->client.c) client_kill(data->client.c); } void action_shade(union ActionData *data) { if (data->client.c) client_shade(data->client.c, TRUE); } void action_unshade(union ActionData *data) { if (data->client.c) client_shade(data->client.c, FALSE); } void action_toggle_shade(union ActionData *data) { if (data->client.c) client_shade(data->client.c, !data->client.c->shaded); } void action_toggle_omnipresent(union ActionData *data) { if (data->client.c) client_set_desktop(data->client.c, data->client.c->desktop == DESKTOP_ALL ? screen_desktop : DESKTOP_ALL, FALSE); } void action_move_relative_horz(union ActionData *data) { Client *c = data->relative.c; if (c) client_configure(c, Corner_TopLeft, c->area.x + data->relative.delta, c->area.y, c->area.width, c->area.height, TRUE, TRUE); } void action_move_relative_vert(union ActionData *data) { Client *c = data->relative.c; if (c) client_configure(c, Corner_TopLeft, c->area.x, c->area.y + data->relative.delta, c->area.width, c->area.height, TRUE, TRUE); } void action_resize_relative_horz(union ActionData *data) { Client *c = data->relative.c; if (c) client_configure(c, Corner_TopLeft, c->area.x, c->area.y, c->area.width + data->relative.delta, c->area.height, TRUE, TRUE); } void action_resize_relative_vert(union ActionData *data) { Client *c = data->relative.c; if (c && !c->shaded) client_configure(c, Corner_TopLeft, c->area.x, c->area.y, c->area.width, c->area.height + data->relative.delta, TRUE, TRUE); } void action_maximize_full(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, TRUE, 0, TRUE); } void action_unmaximize_full(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, FALSE, 0, TRUE); } void action_toggle_maximize_full(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, !(data->client.c->max_horz || data->client.c->max_vert), 0, TRUE); } void action_maximize_horz(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, TRUE, 1, TRUE); } void action_unmaximize_horz(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, FALSE, 1, TRUE); } void action_toggle_maximize_horz(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, !data->client.c->max_horz, 1, TRUE); } void action_maximize_vert(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, TRUE, 2, TRUE); } void action_unmaximize_vert(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, FALSE, 2, TRUE); } void action_toggle_maximize_vert(union ActionData *data) { if (data->client.c) client_maximize(data->client.c, !data->client.c->max_vert, 2, TRUE); } void action_send_to_desktop(union ActionData *data) { if (data->sendto.c) { if (data->sendto.desk < screen_num_desktops || data->sendto.desk == DESKTOP_ALL) { client_set_desktop(data->desktop.c, data->sendto.desk, data->sendto.follow); if (data->sendto.follow) screen_set_desktop(data->sendto.desk); } } } void action_send_to_next_desktop(union ActionData *data) { guint d; if (!data->sendtonextprev.c) return; d = screen_desktop + 1; if (d >= screen_num_desktops) { if (!data->sendtonextprev.wrap) return; d = 0; } client_set_desktop(data->sendtonextprev.c, d, data->sendtonextprev.follow); if (data->sendtonextprev.follow) screen_set_desktop(d); } void action_send_to_previous_desktop(union ActionData *data) { guint d; if (!data->sendtonextprev.c) return; d = screen_desktop - 1; if (d >= screen_num_desktops) { if (!data->sendtonextprev.wrap) return; d = screen_num_desktops - 1; } client_set_desktop(data->sendtonextprev.c, d, data->sendtonextprev.follow); if (data->sendtonextprev.follow) screen_set_desktop(d); } void action_desktop(union ActionData *data) { if (data->desktop.desk < screen_num_desktops || data->desktop.desk == DESKTOP_ALL) screen_set_desktop(data->desktop.desk); } void action_next_desktop(union ActionData *data) { guint d; d = screen_desktop + 1; if (d >= screen_num_desktops) { if (!data->nextprevdesktop.wrap) return; d = 0; } screen_set_desktop(d); } void action_previous_desktop(union ActionData *data) { guint d; d = screen_desktop - 1; if (d >= screen_num_desktops) { if (!data->nextprevdesktop.wrap) return; d = screen_num_desktops - 1; } screen_set_desktop(d); } static void cur_row_col(guint *r, guint *c) { switch (screen_desktop_layout.orientation) { case Orientation_Horz: switch (screen_desktop_layout.start_corner) { case Corner_TopLeft: *r = screen_desktop / screen_desktop_layout.columns; *c = screen_desktop % screen_desktop_layout.columns; break; case Corner_BottomLeft: *r = screen_desktop_layout.rows - 1 - screen_desktop / screen_desktop_layout.columns; *c = screen_desktop % screen_desktop_layout.columns; break; case Corner_TopRight: *r = screen_desktop / screen_desktop_layout.columns; *c = screen_desktop_layout.columns - 1 - screen_desktop % screen_desktop_layout.columns; break; case Corner_BottomRight: *r = screen_desktop_layout.rows - 1 - screen_desktop / screen_desktop_layout.columns; *c = screen_desktop_layout.columns - 1 - screen_desktop % screen_desktop_layout.columns; break; } break; case Orientation_Vert: switch (screen_desktop_layout.start_corner) { case Corner_TopLeft: *r = screen_desktop % screen_desktop_layout.rows; *c = screen_desktop / screen_desktop_layout.rows; break; case Corner_BottomLeft: *r = screen_desktop_layout.rows - 1 - screen_desktop % screen_desktop_layout.rows; *c = screen_desktop / screen_desktop_layout.rows; break; case Corner_TopRight: *r = screen_desktop % screen_desktop_layout.rows; *c = screen_desktop_layout.columns - 1 - screen_desktop / screen_desktop_layout.rows; break; case Corner_BottomRight: *r = screen_desktop_layout.rows - 1 - screen_desktop % screen_desktop_layout.rows; *c = screen_desktop_layout.columns - 1 - screen_desktop / screen_desktop_layout.rows; break; } break; } } static guint translate_row_col(guint r, guint c) { switch (screen_desktop_layout.orientation) { case Orientation_Horz: switch (screen_desktop_layout.start_corner) { case Corner_TopLeft: return r % screen_desktop_layout.rows * screen_desktop_layout.columns + c % screen_desktop_layout.columns; case Corner_BottomLeft: return (screen_desktop_layout.rows - 1 - r % screen_desktop_layout.rows) * screen_desktop_layout.columns + c % screen_desktop_layout.columns; case Corner_TopRight: return r % screen_desktop_layout.rows * screen_desktop_layout.columns + (screen_desktop_layout.columns - 1 - c % screen_desktop_layout.columns); case Corner_BottomRight: return (screen_desktop_layout.rows - 1 - r % screen_desktop_layout.rows) * screen_desktop_layout.columns + (screen_desktop_layout.columns - 1 - c % screen_desktop_layout.columns); } case Orientation_Vert: switch (screen_desktop_layout.start_corner) { case Corner_TopLeft: return c % screen_desktop_layout.columns * screen_desktop_layout.rows + r % screen_desktop_layout.rows; case Corner_BottomLeft: return c % screen_desktop_layout.columns * screen_desktop_layout.rows + (screen_desktop_layout.rows - 1 - r % screen_desktop_layout.rows); case Corner_TopRight: return (screen_desktop_layout.columns - 1 - c % screen_desktop_layout.columns) * screen_desktop_layout.rows + r % screen_desktop_layout.rows; case Corner_BottomRight: return (screen_desktop_layout.columns - 1 - c % screen_desktop_layout.columns) * screen_desktop_layout.rows + (screen_desktop_layout.rows - 1 - r % screen_desktop_layout.rows); } } g_assert_not_reached(); return 0; } void action_next_desktop_column(union ActionData *data) { guint r, c, d; cur_row_col(&r, &c); ++c; if (c >= screen_desktop_layout.columns) c = 0; d = translate_row_col(r, c); if (d >= screen_num_desktops) { if (!data->nextprevdesktop.wrap) return; ++c; } d = translate_row_col(r, c); if (d < screen_num_desktops) screen_set_desktop(d); } void action_previous_desktop_column(union ActionData *data) { guint r, c, d; cur_row_col(&r, &c); --c; if (c >= screen_desktop_layout.columns) c = screen_desktop_layout.columns - 1; d = translate_row_col(r, c); if (d >= screen_num_desktops) { if (!data->nextprevdesktop.wrap) return; --c; } d = translate_row_col(r, c); if (d < screen_num_desktops) screen_set_desktop(d); } void action_next_desktop_row(union ActionData *data) { guint r, c, d; cur_row_col(&r, &c); ++r; if (r >= screen_desktop_layout.rows) r = 0; d = translate_row_col(r, c); if (d >= screen_num_desktops) { if (!data->nextprevdesktop.wrap) return; ++r; } d = translate_row_col(r, c); if (d < screen_num_desktops) screen_set_desktop(d); } void action_previous_desktop_row(union ActionData *data) { guint r, c, d; cur_row_col(&r, &c); --r; if (r >= screen_desktop_layout.rows) r = screen_desktop_layout.rows - 1; d = translate_row_col(r, c); if (d >= screen_num_desktops) { if (!data->nextprevdesktop.wrap) return; --r; } d = translate_row_col(r, c); if (d < screen_num_desktops) screen_set_desktop(d); } void action_toggle_decorations(union ActionData *data) { Client *c = data->client.c;; if (!c) return; c->disabled_decorations = c->disabled_decorations ? 0 : ~0; client_setup_decor_and_functions(c); } void action_moveresize(union ActionData *data) { Client *c = data->moveresize.c; if (!c || !client_normal(c)) return; moveresize_start(c, data->moveresize.x, data->moveresize.y, data->moveresize.button, data->moveresize.corner); } void action_restart(union ActionData *data) { ob_restart_path = data->execute.path; ob_shutdown = ob_restart = TRUE; } void action_exit(union ActionData *data) { ob_shutdown = TRUE; } void action_showmenu(union ActionData *data) { if (data->showmenu.name) { menu_show(data->showmenu.name, data->showmenu.x, data->showmenu.y, data->showmenu.c); } } static void popup_cycle(Client *c, gboolean hide) { XSetWindowAttributes attrib; static Window coords = None; if (coords == None) { attrib.override_redirect = TRUE; coords = XCreateWindow(ob_display, ob_root, 0, 0, 1, 1, 0, render_depth, InputOutput, render_visual, CWOverrideRedirect, &attrib); g_assert(coords != None); grab_pointer(TRUE, None); XMapWindow(ob_display, coords); } if (hide) { XDestroyWindow(ob_display, coords); coords = None; grab_pointer(FALSE, None); } else { Rect *a; Size s; a = screen_area(c->desktop); framerender_size_popup_label(c->title, &s); XMoveResizeWindow(ob_display, coords, a->x + (a->width - s.width) / 2, a->y + (a->height - s.height) / 2, s.width, s.height); framerender_popup_label(coords, &s, c->title); } } void action_cycle_windows(union ActionData *data) { Client *c; c = focus_cycle(data->cycle.forward, data->cycle.linear, data->cycle.final, data->cycle.cancel); popup_cycle(c, !c || data->cycle.final || data->cycle.cancel); }