#include "theme.h" #include "../../kernel/openbox.h" #include "../../kernel/screen.h" #include "../../kernel/extensions.h" #include "../../kernel/dispatch.h" #include "../../kernel/themerc.h" #include "../../kernel/frame.h" #include "../../render/render.h" #include "../../render/color.h" #include "../../render/font.h" #include "../../render/mask.h" #include #include #define LABEL_HEIGHT (s_winfont_height) #define TITLE_HEIGHT (LABEL_HEIGHT + s_bevel * 2) #define HANDLE_Y(f) (f->innersize.top + f->frame.client->area.height + \ f->cbwidth) #define BUTTON_SIZE (LABEL_HEIGHT - 2) #define GRIP_WIDTH (BUTTON_SIZE * 2) #define HANDLE_WIDTH(f) (f->width - (GRIP_WIDTH + f->bwidth) * 2) #define PLATE_EVENTMASK (SubstructureRedirectMask | ButtonPressMask) #define FRAME_EVENTMASK (EnterWindowMask | LeaveWindowMask) #define ELEMENT_EVENTMASK (ButtonPressMask | ButtonReleaseMask | \ ButtonMotionMask | ExposureMask | \ EnterWindowMask | LeaveWindowMask) /* style settings - geometry */ int s_bevel; int s_handle_height; int s_bwidth; int s_cbwidth; /* style settings - colors */ color_rgb *s_b_color; color_rgb *s_cb_focused_color; color_rgb *s_cb_unfocused_color; color_rgb *s_title_focused_color; color_rgb *s_title_unfocused_color; color_rgb *s_titlebut_focused_color; color_rgb *s_titlebut_unfocused_color; /* style settings - fonts */ int s_winfont_height; int s_winfont_shadow; int s_winfont_shadow_offset; ObFont *s_winfont; /* style settings - masks */ pixmap_mask *s_max_mask; pixmap_mask *s_icon_mask; pixmap_mask *s_desk_mask; pixmap_mask *s_close_mask; /* global appearances */ Appearance *a_focused_unpressed_max; Appearance *a_focused_pressed_max; Appearance *a_unfocused_unpressed_max; Appearance *a_unfocused_pressed_max; Appearance *a_focused_unpressed_close; Appearance *a_focused_pressed_close; Appearance *a_unfocused_unpressed_close; Appearance *a_unfocused_pressed_close; Appearance *a_focused_unpressed_desk; Appearance *a_focused_pressed_desk; Appearance *a_unfocused_unpressed_desk; Appearance *a_unfocused_pressed_desk; Appearance *a_focused_unpressed_iconify; Appearance *a_focused_pressed_iconify; Appearance *a_unfocused_unpressed_iconify; Appearance *a_unfocused_pressed_iconify; Appearance *a_focused_grip; Appearance *a_unfocused_grip; Appearance *a_focused_title; Appearance *a_unfocused_title; Appearance *a_focused_label; Appearance *a_unfocused_label; Appearance *a_icon; /* always parentrelative, so no focused/unfocused */ Appearance *a_focused_handle; Appearance *a_unfocused_handle; typedef struct ObFrame { Frame frame; Window title; Window label; Window max; Window close; Window desk; Window icon; Window iconify; Window handle; Window lgrip; Window rgrip; Appearance *a_unfocused_title; Appearance *a_focused_title; Appearance *a_unfocused_label; Appearance *a_focused_label; Appearance *a_icon; Appearance *a_unfocused_handle; Appearance *a_focused_handle; Strut innersize; GSList *clients; int width; /* title and handle */ int label_width; int icon_x; /* x-position of the window icon button */ int label_x; /* x-position of the window title */ int iconify_x; /* x-position of the window iconify button */ int desk_x; /* x-position of the window all-desktops button */ int max_x; /* x-position of the window maximize button */ int close_x; /* x-position of the window close button */ int bwidth; /* border width */ int cbwidth; /* client border width */ gboolean max_press; gboolean close_press; gboolean desk_press; gboolean iconify_press; } ObFrame; static void layout_title(ObFrame *self); static void render(ObFrame *self); static void render_label(ObFrame *self); static void render_max(ObFrame *self); static void render_icon(ObFrame *self); static void render_iconify(ObFrame *self); static void render_desk(ObFrame *self); static void render_close(ObFrame *self); static void frame_mouse_press(const ObEvent *e, ObFrame *self); static void frame_mouse_release(const ObEvent *e, ObFrame *self); gboolean startup() { g_quark_from_string("none"); g_quark_from_string("root"); g_quark_from_string("client"); g_quark_from_string("titlebar"); g_quark_from_string("handle"); g_quark_from_string("frame"); g_quark_from_string("blcorner"); g_quark_from_string("brcorner"); g_quark_from_string("maximize"); g_quark_from_string("alldesktops"); g_quark_from_string("iconify"); g_quark_from_string("icon"); g_quark_from_string("close"); s_b_color = s_cb_unfocused_color = s_cb_focused_color = s_title_unfocused_color = s_title_focused_color = s_titlebut_unfocused_color = s_titlebut_focused_color = NULL; s_winfont = NULL; s_max_mask = s_icon_mask = s_desk_mask = s_close_mask = NULL; a_focused_unpressed_max = appearance_new(Surface_Planar, 1); a_focused_pressed_max = appearance_new(Surface_Planar, 1); a_unfocused_unpressed_max = appearance_new(Surface_Planar, 1); a_unfocused_pressed_max = appearance_new(Surface_Planar, 1); a_focused_unpressed_close = NULL; a_focused_pressed_close = NULL; a_unfocused_unpressed_close = NULL; a_unfocused_pressed_close = NULL; a_focused_unpressed_desk = NULL; a_focused_pressed_desk = NULL; a_unfocused_unpressed_desk = NULL; a_unfocused_pressed_desk = NULL; a_focused_unpressed_iconify = NULL; a_focused_pressed_iconify = NULL; a_unfocused_unpressed_iconify = NULL; a_unfocused_pressed_iconify = NULL; a_focused_grip = appearance_new(Surface_Planar, 0); a_unfocused_grip = appearance_new(Surface_Planar, 0); a_focused_title = appearance_new(Surface_Planar, 0); a_unfocused_title = appearance_new(Surface_Planar, 0); a_focused_label = appearance_new(Surface_Planar, 1); a_unfocused_label = appearance_new(Surface_Planar, 1); a_icon = appearance_new(Surface_Planar, 0);/*1);*/ a_focused_handle = appearance_new(Surface_Planar, 0); a_unfocused_handle = appearance_new(Surface_Planar, 0); return load(); } void shutdown() { if (s_b_color != NULL) color_free(s_b_color); if (s_cb_unfocused_color != NULL) color_free(s_cb_unfocused_color); if (s_cb_focused_color != NULL) color_free(s_cb_focused_color); if (s_title_unfocused_color != NULL) color_free(s_title_unfocused_color); if (s_title_focused_color != NULL) color_free(s_title_focused_color); if (s_titlebut_unfocused_color != NULL) color_free(s_titlebut_unfocused_color); if (s_titlebut_focused_color != NULL) color_free(s_titlebut_focused_color); if (s_max_mask != NULL) pixmap_mask_free(s_max_mask); if (s_desk_mask != NULL) pixmap_mask_free(s_desk_mask); if (s_icon_mask != NULL) pixmap_mask_free(s_icon_mask); if (s_close_mask != NULL) pixmap_mask_free(s_close_mask); if (s_winfont != NULL) font_close(s_winfont); appearance_free(a_focused_unpressed_max); appearance_free(a_focused_pressed_max); appearance_free(a_unfocused_unpressed_max); appearance_free(a_unfocused_pressed_max); if (a_focused_unpressed_close != NULL) appearance_free(a_focused_unpressed_close); if (a_focused_pressed_close != NULL) appearance_free(a_focused_pressed_close); if (a_unfocused_unpressed_close != NULL) appearance_free(a_unfocused_unpressed_close); if (a_unfocused_pressed_close != NULL) appearance_free(a_unfocused_pressed_close); if (a_focused_unpressed_desk != NULL) appearance_free(a_focused_unpressed_desk); if (a_focused_pressed_desk != NULL) appearance_free(a_focused_pressed_desk); if (a_unfocused_unpressed_desk != NULL) appearance_free(a_unfocused_unpressed_desk); if (a_unfocused_pressed_desk != NULL) appearance_free(a_unfocused_pressed_desk); if (a_focused_unpressed_iconify != NULL) appearance_free(a_focused_unpressed_iconify); if (a_focused_pressed_iconify != NULL) appearance_free(a_focused_pressed_iconify); if (a_unfocused_unpressed_iconify != NULL) appearance_free(a_unfocused_unpressed_iconify); if (a_unfocused_pressed_iconify != NULL) appearance_free(a_unfocused_pressed_iconify); appearance_free(a_focused_grip); appearance_free(a_unfocused_grip); appearance_free(a_focused_title); appearance_free(a_unfocused_title); appearance_free(a_focused_label); appearance_free(a_unfocused_label); appearance_free(a_icon); appearance_free(a_focused_handle); appearance_free(a_unfocused_handle); } static Window createWindow(Window parent, unsigned long mask, XSetWindowAttributes *attrib) { return XCreateWindow(ob_display, parent, 0, 0, 1, 1, 0, render_depth, InputOutput, render_visual, mask, attrib); } Frame *frame_new() { XSetWindowAttributes attrib; unsigned long mask; ObFrame *self; self = g_new(ObFrame, 1); self->frame.visible = FALSE; /* create all of the decor windows */ mask = CWOverrideRedirect | CWEventMask; attrib.event_mask = FRAME_EVENTMASK; attrib.override_redirect = TRUE; self->frame.window = createWindow(ob_root, mask, &attrib); mask = 0; self->frame.plate = createWindow(self->frame.window, mask, &attrib); mask = CWEventMask; attrib.event_mask = ELEMENT_EVENTMASK; self->title = createWindow(self->frame.window, mask, &attrib); self->label = createWindow(self->title, mask, &attrib); self->max = createWindow(self->title, mask, &attrib); self->close = createWindow(self->title, mask, &attrib); self->desk = createWindow(self->title, mask, &attrib); self->icon = createWindow(self->title, mask, &attrib); self->iconify = createWindow(self->title, mask, &attrib); self->handle = createWindow(self->frame.window, mask, &attrib); mask |= CWCursor; attrib.cursor = ob_cursors.ll_angle; self->lgrip = createWindow(self->handle, mask, &attrib); attrib.cursor = ob_cursors.lr_angle; self->rgrip = createWindow(self->handle, mask, &attrib); /* the other stuff is shown based on decor settings */ XMapWindow(ob_display, self->frame.plate); XMapWindow(ob_display, self->lgrip); XMapWindow(ob_display, self->rgrip); XMapWindow(ob_display, self->label); /* set colors/appearance/sizes for stuff that doesn't change */ XSetWindowBorder(ob_display, self->frame.window, s_b_color->pixel); XSetWindowBorder(ob_display, self->label, s_b_color->pixel); XSetWindowBorder(ob_display, self->rgrip, s_b_color->pixel); XSetWindowBorder(ob_display, self->lgrip, s_b_color->pixel); XResizeWindow(ob_display, self->max, BUTTON_SIZE, BUTTON_SIZE); XResizeWindow(ob_display, self->iconify, BUTTON_SIZE, BUTTON_SIZE); XResizeWindow(ob_display, self->icon, BUTTON_SIZE, BUTTON_SIZE); XResizeWindow(ob_display, self->close, BUTTON_SIZE, BUTTON_SIZE); XResizeWindow(ob_display, self->desk, BUTTON_SIZE, BUTTON_SIZE); XResizeWindow(ob_display, self->lgrip, GRIP_WIDTH, s_handle_height); XResizeWindow(ob_display, self->rgrip, GRIP_WIDTH, s_handle_height); /* set up the dynamic appearances */ self->a_unfocused_title = appearance_copy(a_unfocused_title); self->a_focused_title = appearance_copy(a_focused_title); self->a_unfocused_label = appearance_copy(a_unfocused_label); self->a_focused_label = appearance_copy(a_focused_label); self->a_unfocused_handle = appearance_copy(a_unfocused_handle); self->a_focused_handle = appearance_copy(a_focused_handle); self->a_icon = appearance_copy(a_icon); self->max_press = self->close_press = self->desk_press = self->iconify_press = FALSE; dispatch_register(Event_X_ButtonPress, (EventHandler)frame_mouse_press, self); dispatch_register(Event_X_ButtonRelease, (EventHandler)frame_mouse_release, self); return (Frame*)self; } static void frame_free(ObFrame *self) { appearance_free(self->a_unfocused_title); appearance_free(self->a_focused_title); appearance_free(self->a_unfocused_label); appearance_free(self->a_focused_label); appearance_free(self->a_unfocused_handle); appearance_free(self->a_focused_handle); appearance_free(self->a_icon); XDestroyWindow(ob_display, self->frame.window); dispatch_register(0, (EventHandler)frame_mouse_press, self); dispatch_register(0, (EventHandler)frame_mouse_release, self); g_free(self); } void frame_show(ObFrame *self) { if (!self->frame.visible) { self->frame.visible = TRUE; XMapWindow(ob_display, self->frame.window); } } void frame_hide(ObFrame *self) { if (self->frame.visible) { self->frame.visible = FALSE; self->frame.client->ignore_unmaps++; XUnmapWindow(ob_display, self->frame.window); } } void frame_adjust_shape(ObFrame *self) { #ifdef SHAPE int num; XRectangle xrect[2]; if (!self->frame.client->shaped) { /* clear the shape on the frame window */ XShapeCombineMask(ob_display, self->frame.window, ShapeBounding, self->innersize.left, self->innersize.top, None, ShapeSet); } else { /* make the frame's shape match the clients */ XShapeCombineShape(ob_display, self->frame.window, ShapeBounding, self->innersize.left, self->innersize.top, self->frame.client->window, ShapeBounding, ShapeSet); num = 0; if (self->frame.client->decorations & Decor_Titlebar) { xrect[0].x = -s_bevel; xrect[0].y = -s_bevel; xrect[0].width = self->width + self->bwidth * 2; xrect[0].height = TITLE_HEIGHT + self->bwidth * 2; ++num; } if (self->frame.client->decorations & Decor_Handle) { xrect[1].x = -s_bevel; xrect[1].y = HANDLE_Y(self); xrect[1].width = self->width + self->bwidth * 2; xrect[1].height = s_handle_height + self->bwidth * 2; ++num; } XShapeCombineRectangles(ob_display, self->frame.window, ShapeBounding, 0, 0, xrect, num, ShapeUnion, Unsorted); } #endif } void frame_adjust_area(ObFrame *self) { if (self->frame.client->decorations & Decor_Border) { self->bwidth = s_bwidth; self->cbwidth = s_cbwidth; } else { self->bwidth = self->cbwidth = 0; } STRUT_SET(self->innersize, self->cbwidth, self->cbwidth, self->cbwidth, self->cbwidth); self->width = self->frame.client->area.width + self->cbwidth * 2; g_assert(self->width > 0); /* set border widths */ XSetWindowBorderWidth(ob_display, self->frame.plate, self->cbwidth); XSetWindowBorderWidth(ob_display, self->frame.window, self->bwidth); XSetWindowBorderWidth(ob_display, self->title, self->bwidth); XSetWindowBorderWidth(ob_display, self->handle, self->bwidth); XSetWindowBorderWidth(ob_display, self->lgrip, self->bwidth); XSetWindowBorderWidth(ob_display, self->rgrip, self->bwidth); /* position/size and map/unmap all the windows */ if (self->frame.client->decorations & Decor_Titlebar) { XMoveResizeWindow(ob_display, self->title, -self->bwidth, -self->bwidth, self->width, TITLE_HEIGHT); self->innersize.top += TITLE_HEIGHT + self->bwidth; XMapWindow(ob_display, self->title); /* layout the title bar elements */ layout_title(self); } else { XUnmapWindow(ob_display, self->title); /* make all the titlebar stuff not render */ self->frame.client->decorations &= ~(Decor_Icon | Decor_Iconify | Decor_Maximize | Decor_Close | Decor_AllDesktops); } if (self->frame.client->decorations & Decor_Handle) { XMoveResizeWindow(ob_display, self->handle, -self->bwidth, HANDLE_Y(self), self->width, s_handle_height); XMoveWindow(ob_display, self->lgrip, -self->bwidth, -self->bwidth); XMoveWindow(ob_display, self->rgrip, -self->bwidth + self->width - GRIP_WIDTH, -self->bwidth); self->innersize.bottom += s_handle_height + self->bwidth; XMapWindow(ob_display, self->handle); } else XUnmapWindow(ob_display, self->handle); /* find the new coordinates */ self->frame.area.x = self->frame.client->area.x; self->frame.area.y = self->frame.client->area.y; frame_client_gravity((Frame*)self, &self->frame.area.x, &self->frame.area.y); /* move and resize the top level frame */ XMoveResizeWindow(ob_display, self->frame.window, self->frame.area.x, self->frame.area.y, self->width, (self->frame.client->shaded ? TITLE_HEIGHT : self->innersize.top + self->innersize.bottom + self->frame.client->area.height)); /* do this in two steps because clients whose gravity is set to 'Static' don't end up getting moved at all with an XMoveResizeWindow */ XMoveWindow(ob_display, self->frame.plate, self->innersize.left - self->cbwidth, self->innersize.top - self->cbwidth); XResizeWindow(ob_display, self->frame.plate, self->frame.client->area.width, self->frame.client->area.height); STRUT_SET(self->frame.size, self->innersize.left + self->bwidth, self->innersize.top + self->bwidth, self->innersize.right + self->bwidth, self->innersize.bottom + self->bwidth); RECT_SET_SIZE(self->frame.area, self->frame.client->area.width + self->frame.size.left + self->frame.size.right, self->frame.client->area.height + self->frame.size.top + self->frame.size.bottom); render(self); frame_adjust_shape(self); } void frame_adjust_state(ObFrame *self) { render_max(self); render_desk(self); } void frame_adjust_focus(ObFrame *self) { render(self); } void frame_adjust_title(ObFrame *self) { render_label(self); } void frame_adjust_icon(ObFrame *self) { render_icon(self); } void frame_grab_client(ObFrame *self, Client *client) { self->frame.client = client; /* reparent the client to the frame */ XReparentWindow(ob_display, client->window, self->frame.plate, 0, 0); /* When reparenting the client window, it is usually not mapped yet, since this occurs from a MapRequest. However, in the case where Openbox is starting up, the window is already mapped, so we'll see unmap events for it. There are 2 unmap events generated that we see, one with the 'event' member set the root window, and one set to the client, but both get handled and need to be ignored. */ if (ob_state == State_Starting) client->ignore_unmaps += 2; /* select the event mask on the client's parent (to receive config/map req's) the ButtonPress is to catch clicks on the client border */ XSelectInput(ob_display, self->frame.plate, PLATE_EVENTMASK); /* map the client so it maps when the frame does */ XMapWindow(ob_display, client->window); frame_adjust_area(self); /* set all the windows for the frame in the client_map */ g_hash_table_insert(client_map, (gpointer)self->frame.window, client); g_hash_table_insert(client_map, (gpointer)self->frame.plate, client); g_hash_table_insert(client_map, (gpointer)self->title, client); g_hash_table_insert(client_map, (gpointer)self->label, client); g_hash_table_insert(client_map, (gpointer)self->max, client); g_hash_table_insert(client_map, (gpointer)self->close, client); g_hash_table_insert(client_map, (gpointer)self->desk, client); g_hash_table_insert(client_map, (gpointer)self->icon, client); g_hash_table_insert(client_map, (gpointer)self->iconify, client); g_hash_table_insert(client_map, (gpointer)self->handle, client); g_hash_table_insert(client_map, (gpointer)self->lgrip, client); g_hash_table_insert(client_map, (gpointer)self->rgrip, client); } void frame_release_client(ObFrame *self, Client *client) { XEvent ev; g_assert(self->frame.client == client); /* check if the app has already reparented its window away */ if (XCheckTypedWindowEvent(ob_display, client->window, ReparentNotify, &ev)) { XPutBackEvent(ob_display, &ev); /* re-map the window since the unmanaging process unmaps it */ XMapWindow(ob_display, client->window); } else { /* according to the ICCCM - if the client doesn't reparent itself, then we will reparent the window to root for them */ XReparentWindow(ob_display, client->window, ob_root, client->area.x, client->area.y); } /* remove all the windows for the frame from the client_map */ g_hash_table_remove(client_map, (gpointer)self->frame.window); g_hash_table_remove(client_map, (gpointer)self->frame.plate); g_hash_table_remove(client_map, (gpointer)self->title); g_hash_table_remove(client_map, (gpointer)self->label); g_hash_table_remove(client_map, (gpointer)self->max); g_hash_table_remove(client_map, (gpointer)self->close); g_hash_table_remove(client_map, (gpointer)self->desk); g_hash_table_remove(client_map, (gpointer)self->icon); g_hash_table_remove(client_map, (gpointer)self->iconify); g_hash_table_remove(client_map, (gpointer)self->handle); g_hash_table_remove(client_map, (gpointer)self->lgrip); g_hash_table_remove(client_map, (gpointer)self->rgrip); frame_free(self); } static void layout_title(ObFrame *self) { const char *lc; int x; gboolean n, d, i, l, m ,c; n = d = i = l = m = c = FALSE; /* figure out whats being shown, and the width of the label */ self->label_width = self->width - (s_bevel + 1) * 2; for (lc = themerc_titlebar_layout; *lc != '\0'; ++lc) { switch (*lc) { case 'N': if (!(self->frame.client->decorations & Decor_Icon)) break; n = TRUE; self->label_width -= BUTTON_SIZE + s_bevel + 1; break; case 'D': if (!(self->frame.client->decorations & Decor_AllDesktops)) break; d = TRUE; self->label_width -= BUTTON_SIZE + s_bevel + 1; break; case 'I': if (!(self->frame.client->decorations & Decor_Iconify)) break; i = TRUE; self->label_width -= BUTTON_SIZE + s_bevel + 1; break; case 'L': l = TRUE; break; case 'M': if (!(self->frame.client->decorations & Decor_Maximize)) break; m = TRUE; self->label_width -= BUTTON_SIZE + s_bevel + 1; break; case 'C': if (!(self->frame.client->decorations & Decor_Close)) break; c = TRUE; self->label_width -= BUTTON_SIZE + s_bevel + 1; break; } } if (self->label_width < 1) self->label_width = 1; XResizeWindow(ob_display, self->label, self->label_width, LABEL_HEIGHT); if (!n) { self->frame.client->decorations &= ~Decor_Icon; XUnmapWindow(ob_display, self->icon); self->icon_x = -1; } if (!d) { self->frame.client->decorations &= ~Decor_AllDesktops; XUnmapWindow(ob_display, self->desk); self->desk_x = -1; } if (!i) { self->frame.client->decorations &= ~Decor_Iconify; XUnmapWindow(ob_display, self->iconify); self->icon_x = -1; } if (!l) { XUnmapWindow(ob_display, self->label); self->label_x = -1; } if (!m) { self->frame.client->decorations &= ~Decor_Maximize; XUnmapWindow(ob_display, self->max); self->max_x = -1; } if (!c) { self->frame.client->decorations &= ~Decor_Close; XUnmapWindow(ob_display, self->close); self->close_x = -1; } x = s_bevel + 1; for (lc = themerc_titlebar_layout; *lc != '\0'; ++lc) { switch (*lc) { case 'N': if (!n) break; self->icon_x = x; XMapWindow(ob_display, self->icon); XMoveWindow(ob_display, self->icon, x, s_bevel + 1); x += BUTTON_SIZE + s_bevel + 1; break; case 'D': if (!d) break; self->desk_x = x; XMapWindow(ob_display, self->desk); XMoveWindow(ob_display, self->desk, x, s_bevel + 1); x += BUTTON_SIZE + s_bevel + 1; break; case 'I': if (!i) break; self->iconify_x = x; XMapWindow(ob_display, self->iconify); XMoveWindow(ob_display, self->iconify, x, s_bevel + 1); x += BUTTON_SIZE + s_bevel + 1; break; case 'L': if (!l) break; self->label_x = x; XMapWindow(ob_display, self->label); XMoveWindow(ob_display, self->label, x, s_bevel); x += self->label_width + s_bevel + 1; break; case 'M': if (!m) break; self->max_x = x; XMapWindow(ob_display, self->max); XMoveWindow(ob_display, self->max, x, s_bevel + 1); x += BUTTON_SIZE + s_bevel + 1; break; case 'C': if (!c) break; self->close_x = x; XMapWindow(ob_display, self->close); XMoveWindow(ob_display, self->close, x, s_bevel + 1); x += BUTTON_SIZE + s_bevel + 1; break; } } } static void render(ObFrame *self) { if (client_focused(self->frame.client)) { XSetWindowBorder(ob_display, self->frame.plate, s_cb_focused_color->pixel); } else { XSetWindowBorder(ob_display, self->frame.plate, s_cb_unfocused_color->pixel); } if (self->frame.client->decorations & Decor_Titlebar) { paint(self->title, (client_focused(self->frame.client) ? self->a_focused_title : self->a_unfocused_title), 0, 0, self->width, TITLE_HEIGHT); render_label(self); render_max(self); render_icon(self); render_iconify(self); render_desk(self); render_close(self); } if (self->frame.client->decorations & Decor_Handle) { paint(self->handle, (client_focused(self->frame.client) ? self->a_focused_handle : self->a_unfocused_handle), GRIP_WIDTH + self->bwidth, 0, HANDLE_WIDTH(self), s_handle_height); paint(self->lgrip, (client_focused(self->frame.client) ? a_focused_grip : a_unfocused_grip), 0, 0, GRIP_WIDTH, s_handle_height); paint(self->rgrip, (client_focused(self->frame.client) ? a_focused_grip : a_unfocused_grip), 0, 0, GRIP_WIDTH, s_handle_height); } } static void render_label(ObFrame *self) { Appearance *a; if (self->label_x < 0) return; a = (client_focused(self->frame.client) ? self->a_focused_label : self->a_unfocused_label); /* set the texture's text! */ a->texture[0].data.text.string = self->frame.client->title; paint(self->label, a, 0, 0, self->label_width, LABEL_HEIGHT); } static void render_icon(ObFrame *self) { if (self->icon_x < 0) return; /* XXX set the texture's icon picture! */ paint(self->icon, self->a_icon, 0, 0, BUTTON_SIZE, BUTTON_SIZE); } static void render_max(ObFrame *self) { gboolean press = self->max_press || self->frame.client->max_vert || self->frame.client->max_horz; if (self->max_x < 0) return; paint(self->max, (client_focused(self->frame.client) ? (press ? a_focused_pressed_max : a_focused_unpressed_max) : (press ? a_unfocused_pressed_max : a_unfocused_unpressed_max)), 0, 0, BUTTON_SIZE, BUTTON_SIZE); } static void render_iconify(ObFrame *self) { if (self->iconify_x < 0) return; paint(self->iconify, (client_focused(self->frame.client) ? (self->iconify_press ? a_focused_pressed_iconify : a_focused_unpressed_iconify) : (self->iconify_press ? a_unfocused_pressed_iconify : a_unfocused_unpressed_iconify)), 0, 0, BUTTON_SIZE, BUTTON_SIZE); } static void render_desk(ObFrame *self) { gboolean press = self->desk_press || self->frame.client->desktop == DESKTOP_ALL; if (self->desk_x < 0) return; paint(self->desk, (client_focused(self->frame.client) ? (press ? a_focused_pressed_desk : a_focused_unpressed_desk) : (press ? a_unfocused_pressed_desk : a_unfocused_unpressed_desk)), 0, 0, BUTTON_SIZE, BUTTON_SIZE); } static void render_close(ObFrame *self) { if (self->close_x < 0) return; paint(self->close, (client_focused(self->frame.client) ? (self->close_press ? a_focused_pressed_close : a_focused_unpressed_close) : (self->close_press ? a_unfocused_pressed_close : a_unfocused_unpressed_close)), 0, 0, BUTTON_SIZE, BUTTON_SIZE); } GQuark get_context(Client *client, Window win) { ObFrame *self; if (win == ob_root) return g_quark_try_string("root"); if (client == NULL) return g_quark_try_string("none"); if (win == client->window) return g_quark_try_string("client"); self = (ObFrame*) client->frame; if (win == self->frame.window) return g_quark_try_string("frame"); if (win == self->frame.plate) return g_quark_try_string("client"); if (win == self->title) return g_quark_try_string("titlebar"); if (win == self->label) return g_quark_try_string("titlebar"); if (win == self->handle) return g_quark_try_string("handle"); if (win == self->lgrip) return g_quark_try_string("blcorner"); if (win == self->rgrip) return g_quark_try_string("brcorner"); if (win == self->max) return g_quark_try_string("maximize"); if (win == self->iconify) return g_quark_try_string("iconify"); if (win == self->close) return g_quark_try_string("close"); if (win == self->icon) return g_quark_try_string("icon"); if (win == self->desk) return g_quark_try_string("alldesktops"); return g_quark_try_string("none"); } static void frame_mouse_press(const ObEvent *e, ObFrame *self) { Window win = e->data.x.e->xbutton.window; if (win == self->max) { self->max_press = TRUE; render_max(self); } else if (win == self->close) { self->close_press = TRUE; render_close(self); } else if (win == self->iconify) { self->iconify_press = TRUE; render_iconify(self); } else if (win == self->desk) { self->desk_press = TRUE; render_desk(self); } } static void frame_mouse_release(const ObEvent *e, ObFrame *self) { Window win = e->data.x.e->xbutton.window; if (win == self->max) { self->max_press = FALSE; render_max(self); } else if (win == self->close) { self->close_press = FALSE; render_close(self); } else if (win == self->iconify) { self->iconify_press = FALSE; render_iconify(self); } else if (win == self->desk) { self->desk_press = FALSE; render_desk(self); } }